Emissivity & Absorptivity Simulation

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Emissivity & Absorptivity Simulation – Modern Physics
Emissivity & Absorptivity Simulation – Modern Physics

A good absorber is always a good emitter, which is why matt black surfaces both heat up fastest in sunlight and cool fastest in the dark. This simulation compares surfaces of different emissivity radiating and absorbing side by side.

How to use this simulation

What to look for

The physics behind it

Emissivity e measures how well a surface radiates compared with a perfect blackbody, and Kirchhoff's law states that at a given wavelength and temperature the absorptivity equals the emissivity. Radiated power follows the Stefan–Boltzmann law P = eσAT⁴. A perfect blackbody has e = 1; a polished silver surface may be below 0.05.

emissivityabsorptivitythermal radiationKirchhoff lawheat transfer